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- builtins.object
-
- Paper
- Shape
-
- Oval
- Rectangle
- Triangle
class Oval(Shape) |
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Oval(width=50, height=50, x=None, y=None, color='black')
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- Method resolution order:
- Oval
- Shape
- builtins.object
Methods defined here:
- draw(self)
- Draws an oval on the canvas. The properties of the oval
can be set using the getter and setter methods in Shape
Methods inherited from Shape:
- __init__(self, width=50, height=50, x=None, y=None, color='black')
- Creates a generic 'shape' which contains properties common to all
shapes such as height, width, x y coordinates and colour.
Args:
width (int): The width of the shape. Defaults to 50.
height (int): The height of the shape. Defaults to 50.
x (int): The x position of the shape. If None, the x position will be the middle of the screen. Defaults to None.
y (int): The y position of the shape. If None, the y position will be the middle of the screen. Defaults to None.
color (string): The color of the shape. Defaults to "black"
- get_color(self)
- Returns the colour of the shape
Returns:
color (string): The color of the shape
- randomize(self, smallest=20, largest=200)
- Randomly generates width, height, position and colour for a shape. You can specify
the smallest and largest random size that will be generated. If not specified, the
generated shape will default to a random size between 20 and 200.
Args:
smallest (int): The smallest the shape can be. Defaults to 20
largest (int): The largest the the shape can be. Defaults to 200.
- set_color(self, color)
- Sets the colour of the shape
Args:
color (string): The color of the shape.
- set_height(self, height)
- Sets the height of the shape.
Args:
height (int): The height of the shape.
- set_width(self, width)
- Sets the width of the shape.
Args:
width (int): The width of the shape
- set_x(self, x)
- Sets the x position of the shape
Args:
x (int): The x position for the shape.
- set_y(self, y)
- Sets the y position of the shape
Args:
y (int): The y position for the shape.
Data descriptors inherited from Shape:
- __dict__
- dictionary for instance variables (if defined)
- __weakref__
- list of weak references to the object (if defined)
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class Paper(builtins.object) |
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Paper(width=600, height=600)
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Methods defined here:
- __init__(self, width=600, height=600)
- Create a Paper object which is required to draw shapes onto.
It is only possible to create 1 Paper object.
Args:
width (int): The width of the display. Defaults to 600.
height (int): The height of the display. Defaults to 600.
Returns:
Paper: A Paper object
- display(self)
- Displays the paper
Data descriptors defined here:
- __dict__
- dictionary for instance variables (if defined)
- __weakref__
- list of weak references to the object (if defined)
Data and other attributes defined here:
- tk = None
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class Rectangle(Shape) |
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Rectangle(width=50, height=50, x=None, y=None, color='black')
# Rectangle class is a subclass of Shape |
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- Method resolution order:
- Rectangle
- Shape
- builtins.object
Methods defined here:
- draw(self)
- Draws a rectangle on the canvas. The properties of the rectangle
can be set using the getter and setter methods in Shape
Methods inherited from Shape:
- __init__(self, width=50, height=50, x=None, y=None, color='black')
- Creates a generic 'shape' which contains properties common to all
shapes such as height, width, x y coordinates and colour.
Args:
width (int): The width of the shape. Defaults to 50.
height (int): The height of the shape. Defaults to 50.
x (int): The x position of the shape. If None, the x position will be the middle of the screen. Defaults to None.
y (int): The y position of the shape. If None, the y position will be the middle of the screen. Defaults to None.
color (string): The color of the shape. Defaults to "black"
- get_color(self)
- Returns the colour of the shape
Returns:
color (string): The color of the shape
- randomize(self, smallest=20, largest=200)
- Randomly generates width, height, position and colour for a shape. You can specify
the smallest and largest random size that will be generated. If not specified, the
generated shape will default to a random size between 20 and 200.
Args:
smallest (int): The smallest the shape can be. Defaults to 20
largest (int): The largest the the shape can be. Defaults to 200.
- set_color(self, color)
- Sets the colour of the shape
Args:
color (string): The color of the shape.
- set_height(self, height)
- Sets the height of the shape.
Args:
height (int): The height of the shape.
- set_width(self, width)
- Sets the width of the shape.
Args:
width (int): The width of the shape
- set_x(self, x)
- Sets the x position of the shape
Args:
x (int): The x position for the shape.
- set_y(self, y)
- Sets the y position of the shape
Args:
y (int): The y position for the shape.
Data descriptors inherited from Shape:
- __dict__
- dictionary for instance variables (if defined)
- __weakref__
- list of weak references to the object (if defined)
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class Shape(builtins.object) |
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Shape(width=50, height=50, x=None, y=None, color='black')
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Methods defined here:
- __init__(self, width=50, height=50, x=None, y=None, color='black')
- Creates a generic 'shape' which contains properties common to all
shapes such as height, width, x y coordinates and colour.
Args:
width (int): The width of the shape. Defaults to 50.
height (int): The height of the shape. Defaults to 50.
x (int): The x position of the shape. If None, the x position will be the middle of the screen. Defaults to None.
y (int): The y position of the shape. If None, the y position will be the middle of the screen. Defaults to None.
color (string): The color of the shape. Defaults to "black"
- get_color(self)
- Returns the colour of the shape
Returns:
color (string): The color of the shape
- randomize(self, smallest=20, largest=200)
- Randomly generates width, height, position and colour for a shape. You can specify
the smallest and largest random size that will be generated. If not specified, the
generated shape will default to a random size between 20 and 200.
Args:
smallest (int): The smallest the shape can be. Defaults to 20
largest (int): The largest the the shape can be. Defaults to 200.
- set_color(self, color)
- Sets the colour of the shape
Args:
color (string): The color of the shape.
- set_height(self, height)
- Sets the height of the shape.
Args:
height (int): The height of the shape.
- set_width(self, width)
- Sets the width of the shape.
Args:
width (int): The width of the shape
- set_x(self, x)
- Sets the x position of the shape
Args:
x (int): The x position for the shape.
- set_y(self, y)
- Sets the y position of the shape
Args:
y (int): The y position for the shape.
Data descriptors defined here:
- __dict__
- dictionary for instance variables (if defined)
- __weakref__
- list of weak references to the object (if defined)
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class Triangle(Shape) |
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Triangle(x1=0, y1=0, x2=20, y2=0, x3=20, y3=20, color='black')
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- Method resolution order:
- Triangle
- Shape
- builtins.object
Methods defined here:
- __init__(self, x1=0, y1=0, x2=20, y2=0, x3=20, y3=20, color='black')
- Overrides the Shape constructor because triangles require three
coordinate points to be drawn, unlike rectangles and ovals.
Args:
x1 (int): The x position of the coordinate 1. Defaults to 0.
y1 (int): The y position of the coordinate 1. Defaults to 0.
x2 (int): The x position of the coordinate 2. Defaults to 20.
y2 (int): The y position of the coordinate 2. Defaults to 0.
x3 (int): The x position of the coordinate 3. Defaults to 20.
y4 (int): The y position of the coordinate 3. Defaults to 20.
color (string): The color of the shape. Defaults to "black"
- draw(self)
- Draws a triangle on the canvas. The properties of the triangle
can be set using the getter and setter methods in Shape
- randomize(self)
- Randomly chooses the location of all 3 triangle points as well
as the colour of the triangle
- set_height(self, height)
- Overrides the setter method for height
Args:
height (int): The height of the shape
- set_width(self, width)
- Overrides the setter method for width
Args:
width (int): The width of the shape
Methods inherited from Shape:
- get_color(self)
- Returns the colour of the shape
Returns:
color (string): The color of the shape
- set_color(self, color)
- Sets the colour of the shape
Args:
color (string): The color of the shape.
- set_x(self, x)
- Sets the x position of the shape
Args:
x (int): The x position for the shape.
- set_y(self, y)
- Sets the y position of the shape
Args:
y (int): The y position for the shape.
Data descriptors inherited from Shape:
- __dict__
- dictionary for instance variables (if defined)
- __weakref__
- list of weak references to the object (if defined)
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